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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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Generated
+8
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 76bfda0aa0096c746b9b8a900d22283c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
+115
@@ -0,0 +1,115 @@
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fileFormatVersion: 2
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guid: c9294a53b94641844b382d9e4a45ba64
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ModelImporter:
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serializedVersion: 22200
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internalIDToNameTable: []
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externalObjects:
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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second: {fileID: -6478536213147159724, guid: 1b4ee7f62bfba314c90c190a3fcc7c3c,
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type: 3}
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materials:
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materialName: 0
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materialSearch: 1
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materialLocation: 1
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animations:
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legacyGenerateAnimations: 4
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bakeSimulation: 0
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resampleCurves: 1
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optimizeGameObjects: 0
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removeConstantScaleCurves: 0
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motionNodeName:
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rigImportErrors:
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rigImportWarnings:
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animationImportErrors:
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animationImportWarnings:
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animationRetargetingWarnings:
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animationDoRetargetingWarnings: 0
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importAnimatedCustomProperties: 0
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importConstraints: 0
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animationCompression: 1
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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animationWrapMode: 0
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extraExposedTransformPaths: []
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extraUserProperties: []
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clipAnimations: []
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isReadable: 0
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meshes:
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lODScreenPercentages: []
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globalScale: 200
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meshCompression: 0
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addColliders: 0
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useSRGBMaterialColor: 1
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sortHierarchyByName: 1
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importPhysicalCameras: 1
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importVisibility: 1
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importBlendShapes: 1
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importCameras: 1
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importLights: 1
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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optimizeBones: 1
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meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMarginMethod: 1
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secondaryUVMinLightmapResolution: 40
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secondaryUVMinObjectScale: 1
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secondaryUVPackMargin: 4
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useFileScale: 1
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strictVertexDataChecks: 0
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tangentSpace:
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normalSmoothAngle: 60
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normalImportMode: 0
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
|
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normalSmoothingSource: 0
|
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referencedClips: []
|
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importAnimation: 1
|
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humanDescription:
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serializedVersion: 3
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human: []
|
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skeleton: []
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armTwist: 0.5
|
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 2
|
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rootMotionBoneName:
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hasTranslationDoF: 0
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hasExtraRoot: 0
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
|
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
|
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humanoidOversampling: 1
|
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
|
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in new issue
Block a user