using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;

using System.Security.Cryptography;
using UnityEngine;

public class cameraFollow : MonoBehaviour
{
    

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void FixedUpdate()
    {
        transform.rotation = Quaternion.Euler(90, 0, 0);
        
    }
}
